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Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps

Gabe Zichermann, Christopher Cunningham




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 | #775198 in Books |  2011-08-22 | Ingredients: Example Ingredients | Original language:English | PDF # 1 |  9.19 x.35 x7.00l,.87 | File type: PDF | 182 pages

||19 of 19 people found the following review helpful.| Feels like an ad for the authors website|By Andrew Hamblin|The whole book reads like an add for the authors website. The book wasn't totally useless, but the "ad-like" tone was unacceptable for a product I paid for.|2 of 2 people found the following review helpful.| Disappointing|By Johnathan Petricini|At a mere 169 pages I w|About the Author|
|Gabe Zichermann is an author, public speaker, serial entrepreneur, and the foremost expert on the subject of gamification. His book, Game-Based Marketing (Wiley, 4/2010) has achieved critical and industry acclaim for its detailed look at i

What do Foursquare, Zynga, Nike+, and Groupon have in common? These and many other brands use gamification to deliver a sticky, viral, and engaging experience to their customers. This book provides the design strategy and tactics you need to integrate game mechanics into any kind of consumer-facing website or mobile app. Learn how to use core game concepts, design patterns, and meaningful code samples to a create fun and captivating social environment.

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You can specify the type of files you want, for your device.Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps   |  Gabe Zichermann, Christopher Cunningham. Which are the reasons I like to read books. Great story by a great author.

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