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Cocos2d for iPhone 1 Game Development Cookbook

Nathan Burba




[PDF.zj87] Cocos2d for iPhone 1 Game Development Cookbook

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 | #2751773 in Books |  2011-12-15 | Original language:English | PDF # 1 |  9.25 x1.01 x7.50l,1.68 | File type: PDF | 446 pages

||1 of 1 people found the following review helpful.| Don't waste time with others.|By randallto|Coming from c# web apps as my day job, this iOS programming is challenging to grasp. I have spent the last 2 months going back and forth between easy to use frameworks or learning iOS with Cocos and xCode GUI. The easy to use, pay for, frameworks all have serious issues outside of their example projects and waste more time than just le| |
"One word: Essential. There are so many questions answered in this book that I have had floating around in my head, the time savings already dramatically outweighs the small cost of the book. I'd also say it is very appropriate for all proficiency levels

Over 100 recipes for iOS 2D game development using Cocos2d for iPhone.

  • Discover advanced Cocos2d, OpenGL ES, and iOS techniques spanning all areas of the game development process
  • Learn how to create top-down isometric games, side-scrolling platformers, and games with realistic lighting
  • Full of fun and engaging recipes with modular libraries that can be plugged into your project
In Detail

Cocos2d for iPhone is a rob...

You can specify the type of files you want, for your gadget.Cocos2d for iPhone 1 Game Development Cookbook   |  Nathan Burba.Not only was the story interesting, engaging and relatable, it also teaches lessons.

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