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Android Game Programming by Example

John Horton




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 | #193581 in Books |  2015-06-30 |  2015-06-30 | Original language:English | PDF # 1 |  9.25 x.88 x7.50l,1.46 | File type: PDF | 378 pages

||2 of 2 people found the following review helpful.| one of the few books to learn from|By Rodger|John Horton describes exactly how to write for Android and Java without throwing masses of unintelligible buzzwords at you. Each stage is carefully and easily explained and each new concept and word is explained in plain english. This does not mean that he doesn't teach in depth but only that he introduces the ideas as you need them|About the Author||John Horton |John Horton is a technology enthusiast based in the UK. When he is not creating apps and writing books or blog articles for http://www.gamecodeschool.com, he can be found playing or making video games with his two sons.

Harness the power of the Android SDK by building three immersive and captivating games

About This Book

  • Implement the critical main game loop and structure your games to enable an array of advanced features
  • Animate your characters with sprite sheets, add multiple scrolling parallax backgrounds, and implement genuinely tough, playable levels in your games
  • Build super-smooth 60 frames per second with the help of this easy-to-fol...

    You easily download any file type for your device.Android Game Programming by Example   |  John Horton. A good, fresh read, highly recommended.

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