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Android Arcade Game App: A Real World Project - Case Study Approach

Jerome DiMarzio




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 | #4225082 in Books |  Apress |  2012-08-21 |  2012-08-21 | Original language:English | PDF # 1 |  9.00 x.24 x6.00l,.33 | File type: PDF | 104 pages

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||3 of 8 people found the following review helpful.| Masterful|By SavageKing|This book is short and concise, yet covering all material needed to understand the basic to intermediate concepts of game design for Android mobile devices. I really enjoyed it because I was able to finish it in one sitting with it being approximately 100 pages, and it gave me concrete examples of how to implement collision detection and draw menus and t|About the Author|J. F. DiMarzio is a seasoned Android developer and author. He began developing games in Basic on the TRS-80 Color Computer II in 1984. Since then, he has worked in the technology departments of companies such as the U.S. Department of Defense an

Apress, the leading Android books publisher, continues to provide you with very hands-on, practical books for teaching and showing app developers how to build and design apps, including game apps, that can be built and deployed in the various Android app stores out there.

Android Arcade Game App:  A Real World Project - Case Study Approach is no different in that it walks you through creating an arcade style Prison Break game app...

You easily download any file type for your gadget.Android Arcade Game App: A Real World Project - Case Study Approach   |  Jerome DiMarzio. I was recommended this book by a dear friend of mine.

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