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3D iOS Games by Tutorials: Beginning 3D iOS Game Development with Swift 2

Chris Language




[PDF.zi99] 3D iOS Games by Tutorials: Beginning 3D iOS Game Development with Swift 2

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 | #2377837 in Books |  2016-02-26 | Original language:English | PDF # 1 |  9.25 x.86 x7.50l,1.44 | File type: PDF | 380 pages

||0 of 0 people found the following review helpful.| Thanks Chris|By Customer|I am a developer from Shanghai, China. Thank you for your tutorial. Now about SceneKit tutorial is very little, your tutorial to eliminate my trouble, I think Scenekit is a very good engine, use it can develop a very good 3D mobile phone game. Mr.Chris Language's tutorial, the logic is clear and easy to understand, I very much admire, I hope you can fo|About the Author|Chris Language is a seasoned coder with 20+ years of experience. He has fond memories of his childhood and his Commodore 64; more recently he started adding more good memories of life with all his iOS devices. At day, he fights for survival in t

Learn How to Make 3D iOS Games!

Learn how to make 3D games in Swift, using Apple's built-in 3D game framework: Scene Kit. Through a series of mini-games and challenges, you will go from beginner to advanced and learn everything you need to make your own 3D game!

By the time you’re finished reading this book, you will have made 4 complete mini-games, including games similar to Fruit Ninja, Breakout, Marble Madness, and Crossy Road!

...

You can specify the type of files you want, for your device.3D iOS Games by Tutorials: Beginning 3D iOS Game Development with Swift 2   |  Chris Language. I have read it a couple of times and even shared with my family members. Really good. Couldnt put it down.

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